Ferrari 812 GTS - Unreal Engine Automotive Rendering
Ferrari 812 GTS - Unreal Engine Automotive Rendering

Ferrari 812 GTS - Unreal Engine Automotive Rendering

Probably one of the last iterations done with Unreal 4.27 before switching to Unreal 5 !
I used Cesium plugin for real world data terrain, as well as the built-it water plugin for the ocean.

Textures and scans by Quixel Megsacans.

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