Unreal Engine - Ford v Ferrari

A tribute to the movie and the famous race of Le Mans.
Environment was modeled using reference images and Youtube videos.

I used the virtual camera system in Unreal Engine to get closer to the cars, it's really fun exploring the capabilities of real-time.
Lighting is hybrid (Baked Environment) - Cars are all dynamic actors using Raytraced AO/Translucency/GI/Reflections.
Total tris for the scene : 15.3 million.

Credit goes to orginal authors for the cars used in the scene.