Lamborghini Miura P400 SV - Render achieved in Unreal Engine and raytracing.
Exploring the Composure plugin inside Unreal to use the backplate + HDRI combo for automotive. A little challenging to set up but a great way to learn more about the engine. A tutorial is planned to explain the process.
I also used the Control Rig feature for the driver pose and being able to edit in real-time was very useful.
A big thanks to CGI Backgrounds for the HDRI and Backplates.