Design inspired by Yuri Vital. I really wanted to see how I could integrate this beautiful design inside Unreal Engine with a proper landscape, all in real-time.
This is my first exterior archviz, I learned a lot on this project because I had to focus on many aspects such as lighting, foliage, texturing and optimization.
I used static lighting for the villa, everything was lightmapped for the interior. Demo running at 30 fps (capped) on a GTX 780.
It was really fun to use the new camera rigs in build 4.12, getting some really nice smooth moves and close-ups with the crane rig. Archviz gets a lot more fun !