Ford "HOONICORN" Mustang - Real time rendering in Unreal Engine.
A couple of shots of this insane 1400hp modded Mustang to test the new raytracing enhancements in Unreal 4.26 and high quality media export.
Car model credit to the original author. I retouched the livery and shaders with Substance Painter. Rims and tire modeled by me in 3DS Max.