BMW M2 (G87) Performance - Automotive Rendering
BMW M2 (G87) Performance - Automotive Rendering

BMW M2 (G87) Performance - Render achieved with Unreal Engine 5.2

Using Lumen and the new Substrate Material system for the car paint, I was able to get much better reflections and definition on the car. Very happy so far with the 5.2 preview, eventually path tracer support will come in 5.3 with substrate.
Everything is running real-time on a NVIDIA RTX A6000.

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