Audi RSQ8 - Real time render achieved with Unreal Engine 5.2
Exploring the enhancements of Unreal Engine 5.2 with Lumen and the new Substrate Material for the car paint.
I saw this photo taken by Martin Katler and decided to recreate this entirely in CG.
With Quixel Megascans foliage, and a quality HDRI from CGI.Backgrounds I could easily mimic the feel and mood of the photo to my CG scene.
The improvements done to Lumen in 5.2 are great, and really starting to bridge the gap with path tracing.
This is running in real time on a NVIDIA RTX A6000.